Ed Gracia

Software Engineer

 

 

Skills

C++
C
Python
JavaScript
TypeScript
React
Git
Linux

About

I'm a Software Engineering student at the University of Miami, originally from Houston, Texas. I care about building things at the lowest level possible — where performance is a craft, not an afterthought.

Currently

BuildingA 3D game engine from scratch — the foundation for a game I'm designing.
StudyingB.S. Software Engineering, University of Miami
Based inMiami, FL (from Houston, TX)

Projects

Things I've built or am currently building.

3D Game Engine

In Progress

A from-scratch 3D engine built in C++ using raylib. Handles rendering, scene management, and serves as the foundation for an original game. Actively in development.

C++raylibGraphicsSystems

2D Platformer

Incomplete

A 2D platformer built in C++ with raylib. Custom physics, collision detection, and sprite handling — written without a game framework to stay close to the metal.

C++raylibGame Dev

Blog

Thoughts on systems, graphics, and building things.

EducationB.S. Software Engineering, University of Miami — Expected May 2028
ExperienceEngineering Intern at Ensel Technologies LLC (2024–2025)
AwardsCanes Achievement Award · Barry M. Moran Mathematics Award